Graphic Design
Film
Game Art
任职于吉比特雷霆游戏(深圳)G-bits Network Technology (Xiamen) Co., Ltd.https://www.g-bits.com/zh/, 担任场景概念原画师
参与手游《问剑长生》https://game.leiting.com/list/jian/home场景概念研发
Worked at G-bits Network Technology (Xiamen) Co., Ltd. https://www.g-bits.com/zh/(Thunder Games, Shenzhen branch) as a Scene Concept Artist.
(Participated in scene concept development for the mobile game Wen Jian Chang Sheng.)https://game.leiting.com/list/jian/home
游戏主界面研发过程图
Development Process of the Game’s Main Interface
战斗场景氛围设计、元素拆分
Combat Scene Atmosphere Design / Element Breakdown
探索地图元素研发、拆分
Exploration Map Elements – Development & Breakdown
UI界面背景绘制
UI Background Illustration